DarkBASIC Convention 2005 | |||
Another year, another DarkBASIC convention held in the convenient location of Chichester. There were some good talks by Philip, Mike and Lee, especially the showcase of the new physics system they're implementing. People got drunk, we played Unreal Tournament, and there was lots of DarkBASIC code to be showcased and discussed. | |||
The guys socialising in the bar the night before. Philip bought drinks for everyone when he arrived. | ![]() | ||
![]() | Lagmaster.. | ||
..was having a bit of trouble.. | ![]() | ||
![]() | ..with his drink. | ||
Wolf showing off his stuff to BatVink, Nick, Scraggle and Mnem. The first talk was by Philip, on the subject of contract law. I found it rather interesting, and later purchased some expensive orange juice. | ![]() | ||
![]() | BatVink demonstrating something to Mike, IanM and Scraggle. Mike's talk was on the new physics system being introduced into DBPro. It looks really impressive and features among other things: | ||
Dynamic cloth meshes - spheres were flying in and causing the banner to billow out | ![]() | ||
![]() | Breakable joints - this scaffold was being bombarded with spheres until it collapsed | ||
Vehicle physics - very simple to set these up in DBPro programs | ![]() | ||
![]() | Ragdoll characters - with breakable limbs | ||
Lee gives us the lowdown on importing FPSCreator levels into DarkBASIC. | ![]() | ||
![]() | Professional as ever with sandwich in hand, there's a Q&A session. Bear in mind Lee didn't awaken until at least 5pm. | ||
After the talks there are more demonstrations, then it's off to KFC for food. BatVink is failing to meet the high orange juice demand. | ![]() | ||
![]() | Back for some Unreal Tournament, Mnemonix is far too good at this. | ||
A bit later on Moggie and I play some co-op Jazz Jackrabbit 2, while Lag gets started on his screensaver for the competition. | ![]() | ||
![]() | Nick finds something amusing. | ||
The next day, Moggie and Lag have already finished their screensavers while I code away. | ![]() | ||
![]() | Beginning as a traffic simulator, I abandon my attempts at 15 minutes to the deadline and create a particle engine instead. The screensaver consists of a whirly vortex thing with some other random particles whizzing around. Moggie wins the competition and a cartload of IBM books. | ||
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